Two iconic render primitives built on sprite_blit: Flying Toasters screensaver and SkiFree game renderer. Both use the GPU-first sprite blitter with software-floor fallback. Apps owns lifecycle/logic; Video provides the renderer.
Flying Toasters (TOASTER-PASS)
toaster sprite
Procedural 16×16 toaster with 3 wing animation frames (up/mid/down).
8-instance spawn
Diagonal movement + wrap. Rendered via
sprite_blit_clip for off-screen safety.SkiFree (SKIFREE-PASS)
6 procedural sprites
Skier (3 poses), tree, yeti, flag — all rendered at game speed.
16-object terrain
Scroll-relative rendering with skier position/frame control. Apps handles collision, input, scoring.